Starter Kit
Inventory given to new players on first join.
When a player joins for the first time, the starter kit drops a configured set of items into their inventory. Useful for survival worlds where new players need a starting boost.
Configuration
| Key | Description |
|---|---|
material | Bukkit material name. Use the vanilla constant (WOODEN_SWORD, BREAD, ...). |
amount | Stack size. |
name | Optional custom display name (with & color codes). |
nameKey | Optional message key for a localized name, so it follows the viewer's language. |
If neither name nor nameKey is set, the item keeps its vanilla display name.
See Starter Kit config.
Notes
- The kit is given only on a player's first join, detected via Bukkit's
hasPlayedBefore()(no separate flag is written). - Keep kits small: if the inventory is full when joining, overflow items are lost (they are not dropped on the ground).