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Starter Kit

Inventory given to new players on first join.

When a player joins for the first time, the starter kit drops a configured set of items into their inventory. Useful for survival worlds where new players need a starting boost.

Configuration

StarterKit:
  Enabled: true
  Items:
    - material: WOODEN_SWORD
      amount: 1
    - material: BREAD
      amount: 16
      name: "&6Fresh Bread"
KeyDescription
materialBukkit material name. Use the vanilla constant (WOODEN_SWORD, BREAD, ...).
amountStack size.
nameOptional custom display name (with & color codes).
nameKeyOptional message key for a localized name, so it follows the viewer's language.

If neither name nor nameKey is set, the item keeps its vanilla display name.

See Starter Kit config.

Notes

  • The kit is given only on a player's first join, detected via Bukkit's hasPlayedBefore() (no separate flag is written).
  • Keep kits small: if the inventory is full when joining, overflow items are lost (they are not dropped on the ground).

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